Tuesday, June 28, 2011

Meetings with Mentor

22nd June 2011

- Change of Ideas to "Stars" Game

24th June 2011

- Paper Prototype Showcase
- Talked about how to make it digital
- Game elements and features included
- Get things done by Monday, or Tuesday latest

28th June 2011

-Proof of Concept
-Update Blog
-Check Mail
- Game Play Time: Min. 3mins.
  - <1 min for Tutorial
  - roughly 2 mins for core gameplay
- Flipping
- Ferris Wheel
- Working title
- Menu

Production/ Scrum Backlogs and Sprint Schedules

SHOKI NO KISEKI
LIM QIU YUN CASSANDRA : PRODUCER/SOUND DESIGNER
LIN WEISHENG AARON : ARTIST
TIONG YEW HAO(SKYPH) : PROGRAMMER
ALL : GAME DESIGNER/LEVEL DESIGNER/PLAYTESTERS

ROLES AND RESPONSIBILITIES
+ FLOW OF GAME (SPRINT 1, DIGITAL PHASE)

TIMELINE 

SPRINT 1 (PAPER PROTOTYPE,
SCHEDULE/TASK LIST)

Playtest Reports

Paper Prototype Play Test 001.

Changed moving system.